const runtime.timerHeaped

17 uses

	runtime (current package)
		time.go#L177: 	timerHeaped uint8 = 1 << iota
		time.go#L272: 		t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L451: 	if t.state&timerHeaped == 0 && t.isChan && t.when > 0 {
		time.go#L483: 	if t.state&timerHeaped != 0 {
		time.go#L576: 	if t.state&timerHeaped != 0 {
		time.go#L633: 	need := t.state&timerHeaped == 0 && t.when > 0 && (!t.isChan || t.isFake || t.blocked > 0)
		time.go#L688: 		t.state |= timerHeaped
		time.go#L738: 				t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L784: 				t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L890: 		case t.state&timerHeaped == 0:
		time.go#L895: 			t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L1041: 	if t.state&timerHeaped == 0 || t.state&timerModified != 0 {
		time.go#L1099: 	if t.state&timerHeaped != 0 {
		time.go#L1391: 	if t.astate.Load()&timerHeaped != 0 {
		time.go#L1399: 	if t.state&timerHeaped != 0 || t.when == 0 || t.when > now {
		time.go#L1431: 	if t.state&timerHeaped != 0 && t.state&timerZombie != 0 && t.when > 0 {
		time.go#L1466: 	if t.blocked == 0 && t.state&timerHeaped != 0 && t.state&timerZombie == 0 {