const runtime.timerHeaped
17 uses
runtime (current package)
time.go#L177: timerHeaped uint8 = 1 << iota
time.go#L272: t.state &^= timerHeaped | timerZombie | timerModified
time.go#L451: if t.state&timerHeaped == 0 && t.isChan && t.when > 0 {
time.go#L483: if t.state&timerHeaped != 0 {
time.go#L576: if t.state&timerHeaped != 0 {
time.go#L633: need := t.state&timerHeaped == 0 && t.when > 0 && (!t.isChan || t.isFake || t.blocked > 0)
time.go#L688: t.state |= timerHeaped
time.go#L738: t.state &^= timerHeaped | timerZombie | timerModified
time.go#L784: t.state &^= timerHeaped | timerZombie | timerModified
time.go#L890: case t.state&timerHeaped == 0:
time.go#L895: t.state &^= timerHeaped | timerZombie | timerModified
time.go#L1041: if t.state&timerHeaped == 0 || t.state&timerModified != 0 {
time.go#L1099: if t.state&timerHeaped != 0 {
time.go#L1391: if t.astate.Load()&timerHeaped != 0 {
time.go#L1399: if t.state&timerHeaped != 0 || t.when == 0 || t.when > now {
time.go#L1431: if t.state&timerHeaped != 0 && t.state&timerZombie != 0 && t.when > 0 {
time.go#L1466: if t.blocked == 0 && t.state&timerHeaped != 0 && t.state&timerZombie == 0 {