const runtime.timerHeaped

17 uses

	runtime (current package)
		time.go#L207: 	timerHeaped uint8 = 1 << iota
		time.go#L302: 		t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L485: 	if t.state&timerHeaped != 0 {
		time.go#L574: 	if t.state&timerHeaped != 0 {
		time.go#L610: 		if t.state&timerHeaped == 0 && when <= bubble.now {
		time.go#L657: 	need := t.state&timerHeaped == 0 && t.when > 0 && (!t.isChan || t.blocked > 0)
		time.go#L718: 		t.state |= timerHeaped
		time.go#L768: 				t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L814: 				t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L920: 		case t.state&timerHeaped == 0:
		time.go#L925: 			t.state &^= timerHeaped | timerZombie | timerModified
		time.go#L1071: 	if t.state&timerHeaped == 0 || t.state&timerModified != 0 {
		time.go#L1129: 	if t.state&timerHeaped != 0 {
		time.go#L1409: 	if t.astate.Load()&timerHeaped != 0 {
		time.go#L1420: 	if t.state&timerHeaped != 0 || t.when == 0 || t.when > now {
		time.go#L1454: 	if t.state&timerHeaped != 0 && t.state&timerZombie != 0 && t.when > 0 {
		time.go#L1486: 	if t.blocked == 0 && t.state&timerHeaped != 0 && t.state&timerZombie == 0 {